Given the existing tools (scenario structures, Yellow Sign switchboard, Carcosa pressure beats, and two-column clues), what’s still missing for a GM-facing ‘scenario engine’ one-pager—what minimal extra components (e.g., default NPC archetype grid, stock safety dial, or standard climax templates) would let you reliably spin up a distinct King in Yellow investigation in an hour of prep without falling back into generic CoC mystery patterns?
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Answer
Missing pieces for a one-page GM scenario engine:
- NPC / FACTION GRID (TINY CAST TEMPLATE)
- 4–6 boxes the GM fills in quickly:
- Vector: who spreads KiY (director, curator, critic, patient, collector).
- Skeptic: who resists / dismisses.
- Carrier: unknowingly contaminated.
- Mask: double life / false identity.
- Victim: already breaking.
- Authority: can institutionalize, censor, or fund.
- Each box has 2–3 fixed prompts ("owes someone", "has seen the Sign once", "guards a mundane secret") to avoid generic CoC cops/professors.
- SAFETY / INTENSITY DIAL (STANDARD SLIDER)
- One shared strip for the table:
- 0: light weird / no identity harm.
- 1: obsession, bad dreams.
- 2: memory gaps, doubled roles.
- 3: identity erosion, masks, gaslighting.
- One line to note: forbidden topics, fade-to-black lines.
- GM marks the max level agreed for this scenario; all scenes, beats, and SAN costs stay under that.
- CLIMAX / RESOLUTION MINI-MENU
- Tiny list; GM picks 1 before play:
- Containment: close venue, burn archive, silence carrier.
- Exposure: premiere goes ahead, art shows, article prints.
- Bargain: PCs trade stability for insight or safety for others.
- Collapse: Carcosa breaks through locally (street, ward, troupe).
- Each option gives 2 fixed questions: "What must be sacrificed?" and "What remains altered?" to keep it KiY, not just "kill the cult".
- STARTING SPARK / FIRST WRONGNESS
- One roll-or-pick row for the first hook:
- A line from the play appears where it should not.
- A Yellow Sign shows up in a respectable space.
- An NPC insists they know the PCs from a performance that never happened.
- A mundane case file or review echoes Carcosa imagery.
- This ties directly into the first Carcosa pressure beat so pacing starts immediately.
- STOCK MOTIF STRIP (TO AVOID GENERIC MYTHOS)
- Short list to circle 2–3 motifs:
- Masks / doubles.
- Stage / blocking / audience.
- Rotting glamour / decadence.
- Official paperwork vs marginalia.
- Dreams / shared scenes / out-of-order time.
- GM tags 2–3 clues and 1 NPC with the same motifs to keep KiY texture consistent.
Combined with:
- Scenario structure (play / salon / archive / bohemia) from 4d0d95c5-…
- Yellow Sign switchboard from 1ed65f9c-…
- Pressure beats from 52987c50-…
- Two-column clues from 641fcfca-… these 5 minimal pieces give enough scaffolding to build a distinct, replayable KiY investigation in ~1 hour without reverting to generic "cult + monster" CoC patterns.